Summary More than 20 years of proven experience in the games industry.
Creating Concept drawings, Promo illustrations, 3D modeling and texturing
Over ten years of experience as Art Lead and Art Director. Experienced teacher for other artists.
Available for relocation.
Core Competencies
• Art Direction
• Project Leadership
• Ability to develop and adapt style to match the project
• Project’s Art Vision, Promotion art
• Professional knowledge of anatomy, perspective, composition etc.
• Concept art skills (traditional and digital)
• UI/UX prototyping
• Knowledge of Photoshop, Corel Painter, 3DS Max, Zbrush, After Effect, Vegas etc.
• Communication and Training skills
• Self-motivation and a positive attitude
• Work effectively with minimal supervision
• Willing to learn
Professional Experience 2010and still: Founder GURO Education center (guroed.com)
Art Training Courses of Academic drawing and Concept art.
With more than 10 years of teaching experience, over 400 students have finished the courses. 2019 and stillRed beat (Kyiv, Ukraine)
Position: Art Director
Project: Frostborn, Unannounced projects
Developing the Art Bible, creating concept art, establishing communication between artists 2018 Omni Games (Kyiv, Ukraine)
Position: Art Director
Project: Rifters AR (Mobile AR FPS)
Developing the Art Style, creating concept art, Leads 3D Artists, Animators. 2015 King.com Ltd, (part of Activision Blizzard) (Singapore)
Position: Art Lead, Senior Game Artist
Working on Art Style, creating Character Concept art, Environment concept,
3D Сharacters modeling texturing etc. 2014Red beat (Kyiv, Ukraine)
Position: Art Director
Project: Space Rogue
Developing the Art Bible, creating concept art, establishing communication between artists 2011-2013Nival (Kyiv, Ukraine)
Position: HQ Art Director
Projects: Defenders , Blitzkrieg 3 , Etherlords
Developed Art Vision for several projects, established communication between artists,
organized training, created concept art, promotion illustrations, etc. 2005-2009CREOTEAM (Kyiv, Ukraine)
Position: Co-owner, Art director and Lead Game designer
Projects: Collapse , Collapse: The Rage
Created and provide Game design documentation, Art Direction, Concept Art,
3D modeling (low-poly, hi-poly), Sculpturing, Producing cut-scenes etc. 2001-2004Crytek GmbH. (Coburg, Germany)
Position: 3D/Texture/Concept Character Artist
Project: FarCry
Concept Art / 3D modeling / texturing (include main story-characters, mutants etc.) 2001Action Forms Ltd. (Kyiv, Ukraine)
Position: 3D/Texture/Concept Artist
Project: Duke Nukem: Endangered Species
Concept Art / 3D modeling / texturing Freelance for projects:
Tanki online (AlternativaPlatform) — Promo Art;
SUN (@Mail.ru Group) — parttime 8 month, Concept Art / Promo Art;
Heroes of Might and Magic V (Nival/Ubisoft) — Promo Art;
Maelstrom (KDV Games/Codemasters) — Concept Art / 3D modeling;
Falling Stars (TS Group Entertainment/Void Production) — Concept Art / 3D modeling;
Adrenalin: Extreme Show (Gaijin Entertainment/1C) — Concept Art;
Time Zero (on-line) — Concept Art;
Berserk (board game) — Concept Art
etc..
Art projects, Lectures, Artbooks Blizzardfest 2014: 5th Place World Champion award (USA) Speech at TEDxVinnica 2013: Dynamics, figurative, and the color of love (TED.com) Speech at TEDxKyiv 2010: Language of visual images (TED.com) Artbooks Ballistic Publishing and CGNetworks (USA)
d’artiste: Concept Art, d’artiste: Digital Painting, Machineflesh Book, EXPOSE 2 UKRAINIAN ART WEEK Competition (Ukraine)
The winner in the Professional category 33 Fairy Tales of the World. Art book.
Choice award «Best book of the year»
etc…
Education Base of design Certificate, Academy Veles, 2005 3D studio MAX Certificate, Academy Veles, 2005 Adobe Photoshop Certificate, Academy Veles, 2005 Graphic & Life drawing department, National Technical University of Ukraine, Kyiv, Ukraine, 2001 Graphic designer, Art college, Vinnica, Ukraine, 1997 Programming for PC Certificate, Microsoft Traning Center, Vinnica State Technical University, 1997
Interests
Game design, Photography, Psychology, Travel, Traditional Painting, Bicycle
More professional references are available upon request.
ABOUT | CV
Kyiv, Ukraine
guro.roman|at|gmail.com
Web: www.guro.com.ua
LinkedIn: Romanguro
Facebook: Roman.guro
Summary
More than 20 years of proven experience in the games industry.
Creating Concept drawings, Promo illustrations, 3D modeling and texturing
Over ten years of experience as Art Lead and Art Director. Experienced teacher for other artists.
Available for relocation.
Core Competencies
• Art Direction
• Project Leadership
• Ability to develop and adapt style to match the project
• Project’s Art Vision, Promotion art
• Professional knowledge of anatomy, perspective, composition etc.
• Concept art skills (traditional and digital)
• UI/UX prototyping
• Knowledge of Photoshop, Corel Painter, 3DS Max, Zbrush, After Effect, Vegas etc.
• Communication and Training skills
• Self-motivation and a positive attitude
• Work effectively with minimal supervision
• Willing to learn
Professional Experience
, Blitzkrieg 3
, Etherlords 
, Collapse: The Rage 

2010 and still: Founder GURO Education center (guroed.com)
Art Training Courses of Academic drawing and Concept art.
With more than 10 years of teaching experience, over 400 students have finished the courses.
2019 and still Red beat (Kyiv, Ukraine)
Position: Art Director
Project: Frostborn, Unannounced projects
Developing the Art Bible, creating concept art, establishing communication between artists
2018 Omni Games (Kyiv, Ukraine)
Position: Art Director
Project: Rifters AR (Mobile AR FPS)
Developing the Art Style, creating concept art, Leads 3D Artists, Animators.
2015 King.com Ltd, (part of Activision Blizzard) (Singapore)
Position: Art Lead, Senior Game Artist
Working on Art Style, creating Character Concept art, Environment concept,
3D Сharacters modeling texturing etc.
2014 Red beat (Kyiv, Ukraine)
Position: Art Director
Project: Space Rogue
Developing the Art Bible, creating concept art, establishing communication between artists
2011-2013 Nival (Kyiv, Ukraine)
Position: HQ Art Director
Projects: Defenders
Developed Art Vision for several projects, established communication between artists,
organized training, created concept art, promotion illustrations, etc.
2005-2009 CREOTEAM (Kyiv, Ukraine)
Position: Co-owner, Art director and Lead Game designer
Projects: Collapse
Created and provide Game design documentation, Art Direction, Concept Art,
3D modeling (low-poly, hi-poly), Sculpturing, Producing cut-scenes etc.
2001-2004 Crytek GmbH. (Coburg, Germany)
Position: 3D/Texture/Concept Character Artist
Project: FarCry
Concept Art / 3D modeling / texturing (include main story-characters, mutants etc.)
2001 Action Forms Ltd. (Kyiv, Ukraine)
Position: 3D/Texture/Concept Artist
Project: Duke Nukem: Endangered Species
Concept Art / 3D modeling / texturing
Freelance for projects:
Tanki online (AlternativaPlatform) — Promo Art;
SUN (@Mail.ru Group) — parttime 8 month, Concept Art / Promo Art;
Heroes of Might and Magic V (Nival/Ubisoft) — Promo Art;
Maelstrom (KDV Games/Codemasters) — Concept Art / 3D modeling;
Falling Stars (TS Group Entertainment/Void Production) — Concept Art / 3D modeling;
Adrenalin: Extreme Show (Gaijin Entertainment/1C) — Concept Art;
Time Zero (on-line) — Concept Art;
Berserk (board game) — Concept Art
etc..
Art projects, Lectures, Artbooks
(TED.com)
(TED.com)
Blizzardfest 2014: 5th Place World Champion award (USA)
Speech at TEDxVinnica 2013: Dynamics, figurative, and the color of love
Speech at TEDxKyiv 2010: Language of visual images
Artbooks Ballistic Publishing and CGNetworks (USA)
d’artiste: Concept Art, d’artiste: Digital Painting, Machineflesh Book, EXPOSE 2
UKRAINIAN ART WEEK Competition (Ukraine)
The winner in the Professional category
33 Fairy Tales of the World. Art book.
Choice award «Best book of the year»
etc…
Education
Base of design Certificate, Academy Veles, 2005
3D studio MAX Certificate, Academy Veles, 2005
Adobe Photoshop Certificate, Academy Veles, 2005
Graphic & Life drawing department, National Technical University of Ukraine, Kyiv, Ukraine, 2001
Graphic designer, Art college, Vinnica, Ukraine, 1997
Programming for PC Certificate, Microsoft Traning Center, Vinnica State Technical University, 1997
Interests
Game design, Photography, Psychology, Travel, Traditional Painting, Bicycle
More professional references are available upon request.